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Alread known Weapons in Tower 57:

Rocket launcher: slow-ish, area damage, only slightly phallic
Tesla connectors: these orbs stick to enemies (or players), creating deadly arcs of lightning when two orbs are close enough
Black hole generator: create a temporary black-hole that sucks in everything around it (including players)
Hacking tool: turn robots and turrets against each other or disable security cameras
Beamer: instantly switch places with your target through the power of pseudo-scientific techno-babble